DCC 28: Into the Wilds (3.5e)
An Adventure for Character Levels 1-3
Remember the good old days¸ when adventures were underground¸ NPCs were there to be killed¸ and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches¸ weird campaign settings¸ or NPCs who aren't meant to be killed. Each adventure is 100% good¸ solid dungeon crawl¸ with the monsters you know¸ the traps you fear¸ and the secret doors you know are there somewhere.
A classic introductory adventure¸ Into the Wilds sends the adventurers to Wildsgate¸ a frontier keep beset by a wicked curse and savage foes. In their battles against bat-riding goblins¸ savage cannibals¸ and evil rebels¸ the heroes uncover rumors of a lost vault left behind by the infamous thief Zamuk the Swift. Along the way they meet villagers with hidden agendas¸ discover a nefarious scheme¸ and learn the lore of the Wilds!
If you enjoy this adventure¸ look for the rest of the Dungeon Crawl Classics series!
Features:
- All-new cover art by legendary TSR artist Jim Roslof!
- A classic cavern complex exploration-style adventure
- A suspenseful plotline that reveals itself slowly as the heroes progress in their exploration
Writer: Harley Stroh
Cover Artist: Jim Roslof
Back Cover Artist: Brad McDevitt
Cartographer: Jeremy Simmons
GMG5027; 32 pages; $10.99.