DCC 10: The Sunless Garden (3.5e)
An adventure for character levels 6-8
Remember the good old days¸ when adventures were underground¸ NPCs were there to be killed¸ and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches¸ weird campaign settings¸ or NPCs who aren't meant to be killed. Each adventure is 100% good¸ solid dungeon crawl¸ with the monsters you know¸ the traps you fear¸ and the secret doors you know are there somewhere.
After arriving at a seemingly abandoned trading post¸ the heroes discover to their horror that all the inhabitants have been transformed into black trees! Upon further investigation¸ they find clues that lead them to the hidden lair of Nockmort¸ a treant gone bad. Nockmort has been transformed by the strange radiation of a meteorite he discovered¸ and now he is a terrible force of evil. The characters must enter his sunless garden to save the town. And along the way they just might discover fabulous treasure...
Features:
- A unique dungeon dive that pits the characters against a deranged treant and his bizarre mutant allies
- 53 keyed encounter areas covering a wide range of encounters
- An "easter egg" built into the adventure... if you figure it out¸ tell us!
After arriving at a seemingly abandoned trading post¸ the heroes discover to their horror that all the inhabitants have been transformed into black trees! Upon further investigation¸ they find clues that lead them to the hidden lair of Nockmort¸ a treant gone bad. Nockmort has been transformed by the strange radiation of a meteorite he discovered¸ and now he is a terrible force of evil. The characters must enter his sunless garden to save the town. And along the way they just might discover fabulous treasure...