Advanced Character Sheets for DCC RPG (Dungeon Crawl Classics)
These Dungeon Crawl Classics RPG character sheets have been designed to include as much information in as intuitively arranged a format as possible. Almost all class-specific attributes and abilities have been reflected on them¸ and they're intended to be dependable¸ long-term companions to your DCC RPG campaigns.
Every sheet includes:
-Name
-XP
-Level
-Alignment
-Title
-Occupation
-Empty Square for Portrait/Figurine¸ centered at top
-Class
-HP¸ max and current
-AC
-Condition (poisoned¸ prone¸ broken arm¸ etc.)
-Check Penalty
-Fumble Die
-Encumbrance
-Speed¸ max and current
-Equipped Gear: left hand¸ right hand¸ head/neck¸ torso/arms¸ legs/feet
-Stored Gear: 20 lines for what's in your pack/belt/etc.
-Change Purse: dedicated slots for CP¸ SP¸ GP¸ EP¸ PP
-Trained Weapons List
-Strength¸ max and current
-Strength Modifier
-Agility¸ max and current
-Agility Modifier
-XP Reflex Save Bonus
-Reflex Save Modifier
-Stamina¸ max and current
-Stamina Modifier
-XP Fortitude Save Bonus
-Fortitude Save Modifier
-Personality¸ max and current
-Personality Modifier
-XP Will Save Bonus
-Will Save Modifier
-Luck¸ max and current
-Luck Modifier
-Lucky Roll
-Intelligence¸ max and current
-Intelligence Modifier
-Languages
-Melee Attack
-Melee Damage
-Missile Attack
-Missile Damage
-XP Attack Bonus (or Deed Die) with notes
-Initiative Roll with notes
-Action Dice with notes
-Crit Range
-Crit Die
-Crit Table
-Class-Specific Skills and Notes (varies per class: spell list¸ familiar¸ patron¸ corruption¸ disapproval¸ mighty deeds¸ thief skills¸ "good luck charm¸" detect door bonus¸ etc.)
Get to know Magic Sky Publishing:
Blog: magicskypublishing.blogspot.com
Twitter: twitter.com/publishingsky
These Dungeon Crawl Classics RPG character sheets have been designed to include as much information in as intuitively arranged a format as possible. Almost all class-specific attributes and abilities have been reflected on them¸ and they're intended to be dependable¸ long-term companions to your DCC RPG campaigns.
Every sheet includes:
-Name
-XP
-Level
-Alignment
-Title
-Occupation
-Empty Square for Portrait/Figurine¸ centered at top
-Class
-HP¸ max and current
-AC
-Condition (poisoned¸ prone¸ broken arm¸ etc.)
-Check Penalty
-Fumble Die
-Encumbrance
-Speed¸ max and current
-Equipped Gear: left hand¸ right hand¸ head/neck¸ torso/arms¸ legs/feet
-Stored Gear: 20 lines for what's in your pack/belt/etc.
-Change Purse: dedicated slots for CP¸ SP¸ GP¸ EP¸ PP
-Trained Weapons List
-Strength¸ max and current
-Strength Modifier
-Agility¸ max and current
-Agility Modifier
-XP Reflex Save Bonus
-Reflex Save Modifier
-Stamina¸ max and current
-Stamina Modifier
-XP Fortitude Save Bonus
-Fortitude Save Modifier
-Personality¸ max and current
-Personality Modifier
-XP Will Save Bonus
-Will Save Modifier
-Luck¸ max and current
-Luck Modifier
-Lucky Roll
-Intelligence¸ max and current
-Intelligence Modifier
-Languages
-Melee Attack
-Melee Damage
-Missile Attack
-Missile Damage
-XP Attack Bonus (or Deed Die) with notes
-Initiative Roll with notes
-Action Dice with notes
-Crit Range
-Crit Die
-Crit Table
-Class-Specific Skills and Notes (varies per class: spell list¸ familiar¸ patron¸ corruption¸ disapproval¸ mighty deeds¸ thief skills¸ "good luck charm¸" detect door bonus¸ etc.)
Get to know Magic Sky Publishing:
Blog: magicskypublishing.blogspot.com
Twitter: twitter.com/publishingsky