Dreadmire Bonus Material
Here you will find verisimilitude: rules covering swamp ecology¸ hazards¸ disease¸ juju¸ regional encounter tables¸ descriptions of harried villages¸ as well as details of nearly three hundred new creatures¸ such as mire giants¸ weregators¸ carnivorous plants¸ phantom mosquitoes¸ marsh elementals¸ monstrous amphibians¸ fungus demons¸ alligataurs¸ cannibal elves¸ evil druids¸ mud dwarves¸ bayou halflings¸ plant swarms¸ the disgusting anthroaches¸ and a terrifying goliath pelican.
Dreadmire Bonus Material contains: 28 New Armors24 New Weapon Types16 New Feats12 New Monsters 8 New Magic Items8 New Spells7 New Deities & Servants7 New Classes1 New Skill------------------------------------ 4 Addendums to Existing Material: * Dread Pharmacopoeia * Hool Shipwright Guild * The Longbow Workhouses * Tatau Warrior Companion
Here you will find verisimilitude: rules covering swamp ecology¸ hazards¸ disease¸ juju¸ regional encounter tables¸ descriptions of harried villages¸ as well as details of nearly three hundred new creatures¸ such as mire giants¸ weregators¸ carnivorous plants¸ phantom mosquitoes¸ marsh elementals¸ monstrous amphibians¸ fungus demons¸ alligataurs¸ cannibal elves¸ evil druids¸ mud dwarves¸ bayou halflings¸ plant swarms¸ the disgusting anthroaches¸ and a terrifying goliath pelican.
Dreadmire Bonus Material contains:28 New Armors24 New Weapon Types16 New Feats12 New Monsters 8 New Magic Items8 New Spells7 New Deities & Servants7 New Classes1 New Skill
4 Addendums to Existing Material: * Dread Pharmacopoeia * Hool Shipwright Guild * The Longbow Workhouses * Tatau Warrior Companion