Mech Manual (3e)
Survival in DragonMech requires a hard metal shell powered by a loud engine. But it's not enough to beat the other mechs: you also have to survive wizards throwing fireballs! This is the definitive guide to the smoke-belching steampunk mechs¸ nimble clockwork lancers¸ slave-driven galley-riders¸ magical elven tree-walkers¸ and grotesque necromechs that every mech jockey has to be prepared to pilot - or fight.
"This 'monster manual of mechs' provides players with new options and DMs with new enemies. There are 59 new mechs from every major faction¸ plus new mech gear and construction options. In non-DragonMech fantasy worlds¸ the mechs can be used as deadly constructs or animated golems.
Mechs for Enemies and Allies Survival in DragonMech requires a hard metal shell powered by a loud engine. But it's not enough to beat the other mechs: you also have to survive wizards throwing fireballs! A New Kind of Fantasy Warrior This 'monster manual of mechs" is the definitive guide to the smokebelching steampunk mechs¸ nimble clockwork lancers¸ slave-driven galley-riders¸ magical elven tree-walkers¸ and grotesque necromechs that every mech jockey has to be prepared to pilot - or fight. The Mech Manual gives players new options and GMs new enemies. There are more than 50 new mechs complete with deck plans¸ plus loads of new steampunk gear and mech-based character options. In non-DragonMech fantasy worlds¸ the mechs can be used as deadly constructs or animated golems.
Mechs for Enemies and Allies
Survival in DragonMech requires a hard metal shell powered by a loud engine. But it's not enough to beat the other mechs: you also have to survive wizards throwing fireballs! This is the definitive guide to the smoke-belching steampunk mechs¸ nimble clockwork lancers¸ slave-driven galley-riders¸ magical elven tree-walkers¸ and grotesque necromechs that every mech jockey has to be prepared to pilot - or fight.
A New Kind of Fantasy Warrior
This "monster manual of mechs" provides players with new options and DMs with new enemies. There are 59 new mechs from every major faction¸ plus new mech gear and construction options. In non-DragonMech fantasy worlds¸ the mechs can be used as deadly constructs or animated golems.
Designed for use with DragonMech¸ The Mech Manual includes:
- 59 new mechs from the Stenian Confederacy¸ Legion¸ Irontooth Clans¸ and elven nations¸ as well as orc tribes¸ unaffiliated undead mechs¸ and other factions
- New mechs from the mysterious underdeep races: drow mechs¸ derro mechs¸ even an aboleth mech
- 12 new monsters for mech-related campaigns
- Intelligent mechs¸ haunted mechs¸ and other unique mechs that showcase the range of adventures mechs can provide
- New feats¸ new spells¸ and new mech weapons for use in your DragonMech game.
Writers: F. Wesley Schneider and Matt Sprengeler
Developer: Joseph Goodman
Art Director: Andy Hopp
Cover Artist: Jeff Carlisle
Interior Artists: Jeff Carlisle¸ Brad McDevitt¸ Liz Harper¸ Noel Murphy¸ Eric Roman¸ Grey Thornberry
Editor: Ken Hart