Towers of High Sorcery (3.5e)
The wizards of Krynn are granted magic through the power of the three moons. To prevent the awesome powers of wizardry from being wielded by the irresponsible¸ they require young mages to take a Test proving both their skill and level of responsibility - as well as their level of devotion to magic itself. The Orders of High Sorcery rule over arcane magic and those who practice it from within mighty bastions of power¸ the Towers of High Sorcery.
"This sourcebook contains details of the Towers of High Sorcery. The Towers of Wayreth and Nightlund are explained in great detail¸ while the 'lost' Towers of past ages are presented for the first time anywhere! New prestige classes¸ spells¸ magical items¸ and artifacts are presented - many having been seen only in Dragonlance fiction up until this point. The Test of High Sorcery¸ an important part of the career of any Dragonlance wizard¸ is explained in detail¸ with detailed steps on how to design a Test either as a solo-adventure for the wizard character or a dangerous quest for the entire party!
he wizards of Krynn are granted magic through the power of the three moons. To prevent the awesome powers of wizardry from being wielded by the irresponsible¸ they require young mages to take a Test proving both their skill and level of responsibility-as well as their level of devotion to magic itself. The Orders of High Sorcery rule over arcane magic and those who practice it from within mighty bastions of power¸ the Towers of High Sorcery.
This sourcebook contains details of the Towers of High Sorcery. The Towers of Wayreth and Nightlund are explained in great detail¸ while the "lost" Towers of past ages are presented for the first time anywhere! New prestige classes¸ spells¸ magical items¸ and artifacts are presented-many having been seen only in Dragonlance fiction up until this point. The Test of High Sorcery¸ an important part of the career of any Dragonlance wizard¸ is explained in detail¸ with detailed steps on how to design a Test either as a solo-adventure for the wizard character or a dangerous quest for the entire party!
Selling Points
- The Towers of High Sorcery are some of the most popular and asked-about locations in the best-selling Dragonlance novel line.
- The cover features a Larry Elmore painting of Raistlin-by far the most popular character in the history of the saga.
- Contains new Dragonlance-specific d20 System prestige classes¸ feats¸ spells¸ magical items¸ and artifacts!
Product History
Towers of High Sorcery (2004)¸ by Margaret Weis¸ Chris Pierson¸ and Jamie Chambers¸ is a wizards sourcebook for Dragonlance 3e. It was published in August 2004.
About the Cover. Dragonlance's two most famous wizards¸ Raistlin and Dalamar¸ share the cover. The Portal to the Abyss¸ one of the artifacts described in this book¸ appears in the background.
Continuing Sovereign's Dragonlance Saga. Sovereign's fifth supplement for the Dragonlance 3e line was something new. They'd previously publishing setting books¸ a bestiary¸ and the start of an epic campaign. Towers of High Sorcery was their first class splatbook¸ focusing on the wizards of the setting. Concentrating on wizards was a good choice for a first splatbook because Raistlin had always been one of the biggest stars of the Dragonlance Saga¸ which had also increased interest in the setting's magic users.
Expanding D&D. Many of the rules expansions in Towers of High Sorcery are spread out across three topics: prestige classes¸ magic items¸ and spells.
Prestige classes offered a great way to specialize characters and to define settings during the 3e era; it had already been used well in Dragonlance Campaign Setting (2003) and Age of Mortals (2003). Towers of High Sorcery reprints the Wizard of High Sorcery prestige class from Dragonlance Campaign Setting with a minor revision to accommodate non-specialist wizards. It also introduces many more specialties tied to the world of Krynn: Dark Dwarf Savant¸ Dreamshaper¸ Griffon Wizard¸ Renegade Hunter¸ Sea Mage¸ Spell Broker¸ Sylvan Mage¸ and Winternorn.
The spells cover a wide swath of Dragonlance history. Some of them update the "Spells of High Sorcery" from way back in Dragonlance Adventures (1987) while others explain magical events from the books.
The magic items have similar ancestries. A few originated in Dragonlance Adventures¸ but many more first appeared in stories¸ including big name artifacts like the Portal to the Abyss from Dragonlance Legends (1986) and the Dragon Orbs from Dragonlance Chronicles (1984-1985).
However¸ the biggest mechanical expansion in Tow