Yig's Teeth - Scenario for Down Darker Trails
In the town of Republic¸ the wild hooting and hollering of cowboys enjoying themselves in the Ruby Saloon and Dancehall is interrupted by furious hissing and a terrifying rattle. Father Yig has come to The Ruby! Will the investigators survive the night? Or will Yig's coils and fangs spell doom for this small town?
Inspired by the writing of Louis L'Amour¸ the HBO series Deadwood¸ and the Weird Westerns of Robert E Howard¸ Yig's Teeth pits the Investigators against ancient serpent person magic and a mighty avatar of Yig. With plenty of combat and stealth¸ and only minimal investigation¸ the scenario has a very pulpy¸ monster-hunt feel¸ but in Yig's Teeth the monster is hunting the Investigators!
The scenario usually runs in a session of four to six hours of play and is designed for three to six investigators.
Yig's Teeth is designed for use with the 7th Edition Call of Cthulhu roleplaying game¸ using the Down Darker Trails setting¸ though that supplement is not necessary to run the scenario.
Yig's Teeth includes:
- Six pre-generated Investigator's for players to choose from;
- Detailed maps depicting the important locations of Republic and the interior of The Ruby Saloon and Dancehall;
- Handy charts of random names to generate citizens of Republic and patrons of The Ruby Saloon;
- Improvised weapons to create the chaotic excitement of a barroom brawl;
- Gambling and alcohol use rules to simulate the activities found in an Old West saloon;
- Advice on how to run and present the scenario¸ including how to convert Yig's Teeth to Pulp Cthulhu.
Craig Lawson has written numerous short stories for Call of Cthulhu 7th Edition¸ Delta Green: The Role-Playing Game¸ Cthulhu Invictus¸ and many more¸ though they're mostly locked up safe on his hard drive. This is Craig's second scenario.