DoubleZero: Rescue
An adventure toolkit for DoubleZero: Modern Roleplaying
The winds were howling as the rescue team made their way up the mountain. The call had come in just a few hours earlier¸ and they had been preparing for this mission ever since. A group of hikers had gotten lost on the trails. Now they were stranded in the wilderness with no way to call for help. The rescue team knew that time was of the essence and pushed themselves to the limit as they navigated the treacherous terrain.
A rescue adventure features a team of trained professionals responding to someone who has become lost¸ injured¸ kidnapped¸ held hostage¸ or even imprisoned. The team uses a variety of equipment like GPS devices¸ satellite phones¸ and drones¸ to locate the person and assess their condition. They can also use all-terrain vehicles or helicopters to reach the person and bring them to safety.
Are you tired of spending hours creating elaborate adventure campaigns for your tabletop roleplaying group? Do you want to save time and effort while still providing a captivating and immersive gaming experience? Look no further than DoubleZero: Rescue!
This comprehensive toolkit includes everything you need to quickly and easily create exciting and engaging adventures for the DoubleZero: Modern Roleplaying system. With customizable plot templates¸ worldbuilding tools¸ and more¸ you'll be able to craft unique and compelling adventures in no time. DoubleZero: Rescue also includes a detailed guide on using the familiar three-act structure¸ ensuring a satisfying narrative arc.
Because this is a toolkit¸ it is reusable! Change some details¸ and you can tell other Rescue adventures that emphasize different details. Through personalization to suit your setting and customization to spotlight your player characters¸ you will find infinite adventure possibilities.
This book includes: Characters: Information on the types of player characters¸ antagonists¸ and player characters most appropriate for a Rescue adventure. Worldbuilding: How to develop the setting elements you'll need to successfully run a Rescue adventure¸ including the genre¸ setting¸ and theme. Adventure Prep: All of the elements you'll need to create prior to running a Rescue adventure. This chapter covers goals¸ obstacles¸ stakes¸ and the fundamentals of the three-act structure. Act I: An explanation of the beginning of the adventure¸ and the elements you'll need to kick off a Rescue adventure¸ including the opening scene and inciting incident. Act II: Requirements for the middle of the adventure¸ including rising action¸ reinforcing the theme and stakes¸ introducing subplots¸ and reaching the inevitable turning point. Act III: Everything you'll need to develop to bring your Rescue adventure to a thrilling climax! This chapter includes creating an epilogue and resolving the stakes¸ the theme¸ and subplots. Glossary: A collection of common Rescue terms and their relevance to the DoubleZero system. Plot Hooks: 10 Rescue adventure ideas developed into custom adventures using the information in this book! Content Warning
Here is a list of potential content warnings that might be relevant to a rescue adventure:
Emotional Themes: Rescue adventures involve high stakes and intense emotions like fear¸ worry¸ and relief. This content can be upsetting for some players who have experienced similar situations in their own lives. Graphic Imagery: Depending on the nature of the rescue¸ the adventure can include descriptions of injuries or accidents that might be disturbing to some players. Hazardous Situations: The rescue itself can involve dangerous situations or activities¸ like climbing¸ navigating rough terrain¸ or encountering wild animals. Medical Terminology: The adventure can include descriptions of medical procedures or technical equipment¸ which might be confusing or overwhelming for some players. Mental Health: The person being rescued can be experiencing mental health issues related to their circumstances that are explored in the adventure. Phobias: The rescue can involve scenarios and obstacles related to specific phobias¸ like a fear of heights¸ water¸ or animals¸ which may be upsetting to some players. Strong Language: The rescue team and the person being rescued may uses strong language in the heat of the moment¸ which might not be suitable for all players. Violence or Injury: The rescue situation can involve dangerous or physically demanding circumstances that could result in serious injury or violence.
The DoubleZero System is a tabletop roleplaying game toolkit. First designed for action¸ espionage¸ and thriller adventures¸ the skill-driven tabletop roleplaying system is perfect for mysteries¸ police procedurals¸ and crime dramas based on your favorite television series¸ movies¸ and novels. DoubleZero works with any "realistic” modern setting that doesn't lean into magic¸ the supernatural¸ or superpowers.
Lightspress Media is a tabletop roleplaying company with a lo-fi approach. Utility of content takes precedence over ostentatious production value. Graphic elements should enhance the message of the text¸ not act as page filler and eye candy. Physical books need to be compact¸ portable¸ and sturdy. This minimalist aesthetic results in powerful toolkits that are both useful and affordable. After all¸ tabletop roleplaying isn't the book. It's the creativity and collaboration that takes place around the tabletop. Our mission is to give you as much as you need¸ then get out of your way.