DoubleZero: Chase
An adventure toolkit for DoubleZero: Modern Roleplaying
As the sun began to set over the city¸ Emily could feel her heart racing with anticipation. She had been waiting for this moment for weeks¸ and now that it was finally here¸ she couldn't help but feel a surge of excitement. She had been tracking her target for days¸ carefully studying their movements and habits¸ and now she was ready to make her move. She crept quietly through the shadowy streets¸ her footsteps light and sure¸ as she followed her quarry. She was determined to catch them¸ no matter what it took.
A chase adventure follows the player characters as they pursue a goal while facing obstacles along the way. The pursuit might involve a physical chase¸ as in a detective adventure¸ or it might involve a more metaphorical pursuit¸ like chasing one's dreams or ambitions. A chase adventure reflects the fast-paced¸ competitive nature of contemporary society¸ and involves elements of mystery¸ suspense¸ and danger as the player character strives to achieve their objective.
Are you tired of spending hours creating elaborate adventure campaigns for your tabletop roleplaying group? Do you want to save time and effort while still providing a captivating and immersive gaming experience? Look no further than DoubleZero: Chase!
This comprehensive toolkit includes everything you need to quickly and easily create exciting and engaging adventures for the DoubleZero: Modern Roleplaying system. With customizable plot templates¸ worldbuilding tools¸ and more¸ you'll be able to craft unique and compelling adventures in no time. DoubleZero: Chase also includes a detailed guide on using the familiar three-act structure¸ ensuring a satisfying narrative arc.
Because this is a toolkit¸ it is reusable! Change some details¸ and you can tell other Chase adventures that emphasize different details. Through personalization to suit your setting and customization to spotlight your player characters¸ you will find infinite adventure possibilities.
This book includes: Characters: Information on the types of player characters¸ antagonists¸ and player characters most appropriate for a Chase adventure. Worldbuilding: How to develop the setting elements you'll need to successfully run a Chase adventure¸ including the genre¸ setting¸ and theme. Adventure Prep: All of the elements you'll need to create prior to running a Chase adventure. This chapter covers goals¸ obstacles¸ stakes¸ and the fundamentals of the three-act structure. Act I: An explanation of the beginning of the adventure¸ and the elements you'll need to kick off a Chase adventure¸ including the opening scene and inciting incident. Act II: Requirements for the middle of the adventure¸ including rising action¸ reinforcing the theme and stakes¸ introducing subplots¸ and reaching the inevitable turning point. Act III: Everything you'll need to develop to bring your Chase adventure to a thrilling climax! This chapter includes creating an epilogue and resolving the stakes¸ the theme¸ and subplots. Plot Hooks: 10 Chase adventure ideas that is developed into custom adventures using the information in this book! Content Warning
Here is a list of potential content warnings that might be relevant to a chase adventure:
Bullying: Depictions of force¸ threat¸ or coercion used to abuse¸ intimidate¸ or dominate others be part of this type of adventure. Criminal Behavior: Behavior that violates the criminal laws of a particular jurisdiction appear in this type of adventure. Disturbing Imagery: The adventure contain visual content that is shocking¸ distressing¸ or upsetting to players. Drug Use: Drug use refers to the consumption of drugs¸ for recreational or non-medical purposes. Police: Characterization of law enforcement that be considered controversial or offensive. Serious Injury: Depictions of vehicle crashes and their effects on people might be part of this type of adventure. Strong Language: Strong language refers to the use of profanity or vulgar words or phrases. Violence: Violence refers to the use of physical force or aggression to cause harm or injury to others.
The DoubleZero System is a tabletop roleplaying game toolkit. First designed for action¸ espionage¸ and thriller adventures¸ the skill-driven tabletop roleplaying system is perfect for mysteries¸ police procedurals¸ and crime dramas based on your favorite television series¸ movies¸ and novels. DoubleZero works with any "realistic” modern setting that doesn't lean into magic¸ the supernatural¸ or superpowers.
Lightspress Media is a tabletop roleplaying company with a lo-fi approach. Utility of content takes precedence over ostentatious production value. Graphic elements should enhance the message of the text¸ not act as page filler and eye candy. Physical books need to be compact¸ portable¸ and sturdy. This minimalist aesthetic results in powerful toolkits that are both useful and affordable. After all¸ tabletop roleplaying isn't the book. It's the creativity and collaboration that takes place around the tabletop. Our mission is to give you as much as you need¸ then get out of your way.