Direct Action
Undertaking the most difficult missions in the most dangerous locales¸ special operations forces are the tip of the spear. Secretive¸ highly-trained¸ and hauling the best kit¸ these shadow warriors represent a tactical response to strategic threats.
Direct Action is a game based on d20 and Fifth Edition¸ and draws on previous SEP products like Covert Forces: Redux ¸ Blood and Guts 2: In Her Majesty's Service ¸ and Canada's Combined Security Reconnaissance Section . Characters are special operators from national covert forces in adventures that can either jump from the headlines or explode out of fiction. Hunt down terrorists¸ shut down drug syndicates¸ protect diplomats in ungoverned spaces-the missions are as varied as the specialties.
Kit up and head out for some high-speed¸ low-drag adventures.
NOTE : This system requires cooperation at the table and a shared goal of telling a great story. It is the premise of SEP systems that the game experience should be fun for everyone and no player should be made uncomfortable unless that is a part of the experience of which they were informed and to which they agree. Shared respect and consideration among all participants are key to achieving a satisfying and enjoyable game for everyone at the table. If you disagree¸ this system and SEP games more widely are not going to meet your expectations or complement your play style.
Undertaking the most difficult missions in the most dangerous locales¸ special operations forces are the tip of the spear. Secretive¸ highly-trained¸ and hauling the best kit¸ these shadow warriors represent a tactical response to strategic threats.
Direct Action is a game based on d20 and Fifth Edition¸ and draws on previous SEP products like Covert Forces: Redux¸ Blood and Guts 2: In Her Majesty's Service¸ and Canada's Combined Security Reconnaissance Section. Characters are special operators from national covert forces in adventures that can either jump from the headlines or explode out of fiction. Hunt down terrorists¸ shut down drug syndicates¸ protect diplomats in ungoverned spaces-the missions are as varied as the specialties.
Kit up and head out for some high-speed¸ low-drag adventures.
NOTE: This system requires cooperation at the table and a shared goal of telling a great story. It is the premise of SEP systems that the game experience should be fun for everyone and no player should be made uncomfortable unless that is a part of the experience of which they were informed and to which they agree. Shared respect and consideration among all participants are key to achieving a satisfying and enjoyable game for everyone at the table. If you disagree¸ this system and SEP games more widely are not going to meet your expectations or complement your play style.