Screaming: Die Making Science Fun
Note: This is a legacy product that has been incorporated into the main Player's Guide / Director's Guide with error corrections¸ balance updates¸ etc. I've returned it to digital storefront availability to give people a better idea of what's been added to the game over time/a better taste of how it plays. "His interest became a hellish and perverse addiction to the repellently and fiendishly abnormal; he gloated calmly over artificial monstrosities which would make most healthy men drop dead from fright and disgust." - H.P. Lovecraft¸ Herbert West: Re-Animator (1922) Making Science Fun is a free 53-page expansion for Die Screaming that requires the base game to play and introduces the following new content: Seven new tropes. Burnout¸ Ham¸ Last of Your Kind¸ Pirate¸ The President¸ Rogue Ninja¸ and Time Traveler. The Mad Scientist destiny. Destroy your enemies and "improve" your allies with forbidden knowledge and uncertain results. The Werewolf destiny. Transform into a beast that feeds on the chaos of battle. Five new downward spirals. Become an exohorror¸ mongrel¸ puppet master¸ technomage¸ or xenohorror. What Is Die Screaming? Die Screaming is a love letter to horror cinema of the last four decades. Every game of Die Screaming begins with a supernatural apocalypse and characters based on classic horror tropes. As the game progresses¸ the survivors learn that to fight marauding armies of aliens¸ demons¸ eldritch abominations¸ mutants¸ zombies¸ and even vengeful angels¸ they must in turn become monsters. Die Screaming Product Catalogue