Kindergarten
After years of rampages¸ and the loss of countless lives on both sides (though mostly among the humans)¸ lasting peace has been reached between humans and kaiju.
At first¸ it was an uneasy 'you stop knocking over our skyscrapers¸ and we won't drop bombs on you' kind of deal¸ but in the years since the treaty was first signed¸ everyone is more-or-less used to it¸ and things are much more relaxed.
With greater understanding and co-operation¸ comes new ideas. One of those was that if young kaiju were to live alongside and understand humans¸ they would need to learn about them and their ways. Besides¸ socialising with other kaiju might lead to less violent clashes and the collateral damage that normally comes from that. Thus¸ it was decided that a handful of specially designed schools should be set up to normalise the youngsters.
Initially¸ the idea split kaiju-kind¸ with many opposing the 'humanising' of their children. However¸ once Mothra made arrangements to enrol her next reincarnation in the program¸ the blessing of such a well-known individual changed the minds of most.
Welcome to the Megabeast Education Service¸ where teaching your students well can literally save lives.
In Kaiju Kindergarten you play the staff and pupils at an educational facility for young kaiju.
As the staff¸ your job is to try and teach the kids¸ make them well-rounded and productive individuals¸ keep them happy¸ and stop them from destroying the city. All while trying not to upset the parents¸ and attempting to cope with a chronic lack of funding from the school district.
As the pupils¸ you're looking to make all of that as difficult as possible. Maybe your kaiju is a terrible person¸ maybe you're nice but are clumsy and tend to destroy things¸ maybe there's something else that makes things hard for the staff.
Although the name is Kaiju Kindergarten¸ you can use this game for other levels of school¸ the name was mostly for the alliteration.
This is a very freeform game¸ and the rules are more a framework for setting up role-play¸ not a system for resolving crunchy action scenes.