DemonWars: Reformation RPG
DemonWars: Reformation RPG Core Rules R.A. Salvatore¸ Bryan Salvatore¸ Geno Salvatore The battle has been won¸ the demon dactyl driven from the land. The herectic De'Unnero has been cast down¸ his followers slain or forced into hiding. A new king sits on the throne¸ a new Father Abbot takes the reins of the might Abellican Church. But all is not well in the land of Honce-the-Bear. Both Church and Crown have been ravaged by the war. Powries and wicked goblins haunt the coastlines and the forests¸ and ambitious lords whisper of revolt. Only the Abellican Church can hold together the unified kingdom¸ but its strength is greatly depleted. The shadows of the demon remain¸ a stain upon the hearts of some men¸ some brothers and sisters of the Church. The heretic is dead¸ but his heresy remains¸ and those who followed him lurk. Reformation is called¸ to light the candles against the darkness of the demon. The Abellican Church needs heroes. DEMONWARS: REFORMATION includes: A game system designed to capture the best aspects of the older generation of tabletop roleplaying games¸ complete with everything you need to create your own adventures. A game setting detailing the world of Corona: a fleshed out bestiary full of dangerous monsters¸ hostile goblins¸ rival monks¸ bloodthirsty powries¸ and more; notable locations with detailed maps¸ descriptions¸ and adventure hooks; important characters¸ including many from the DemonWars books; a distinctive gemstone magic system; and much more. A new story arc set in the world of Corona after the events of the novel Immortalis. The campaign pits the players¸ as monks of the Abellican Church¸ against Marcalo De'Unnero's renegade Abellican faction and the darker power behind it. A novella from R.A. Salvatore¸ introducing players to the world of Corona as it is at the start of the story arc. Be sure download the free DemonWars: Reformation RPG Character Sheets and Quick play characters today!