Law Dogs
Das Gesetz¸ die Organisationen und die Banditen
They walk the dusty streets of the Weird West alone¸ their only friends the six-guns at their sides. They are Texas Rangers¸ US Marshals¸ Pinkertons¸ and sheriffs. They are the law. Law Dogs helps heroes uphold the law¸ with information on frontier justice¸ gunfighting maneuvers ¸ the power of the badge¸ and who's who among lawmen and desperadoes of the Weird West. There's even info on playing those pesky outlaws should your hero ever have to turn to the bad. We've updated Law Dogs from its first edition to include the rule changes we made in the revised Player's Guide and Marshal's Handbook. We also updated the statistics for all the famous lawmen and desperadoes inside.
Law Dogs covers: Rangers¸ Pinkertons¸ US Marshals¸ Secret Service¸ Military police (Provost Marshal)¸ Local law and the differences in jurisdiction¸ famous lawmen and judges¸ the law itself (what is a crime and common punishments)¸ how and who runs the law in the major Weird West cities and famous outlaws all within the first 38 pages. LD then goes on to cover edges and hindrances (both new and how old ones are revised)¸ being an outlaw¸ underworld slang (thank you Mr. Pinkerton)¸ rumors about the Revenant¸ new archetypes¸ combat rules (both new and revised)¸ weapon modifications¸ a complete list of all the historical guns of the Old West (with description)¸ a new Huckster subclass with hexes¸ new relics¸ the real story behind the law organizations described earlier¸ stats on the people mentioned earlier¸ a new method of handling the lesser bad guys (a.k.a. 'mooks') in combat and has a very good adventure for your players.