Great Weird North
Cold as Hell. That's what the cowpokes who venture north of the border say. There's gold in them thar' hills¸ and more land up for grabs than there are folks who can hold it. Besides that¸ the Indians are far more friendly than the Sioux to the south¸ and the Mounties keep this vast expanse surprisingly free of outlaws and highwaymen. But the dangers are also great. Deadly blizzards¸ blinding whiteouts¸ howling winds¸ and white water hazards challenge even the most intrepid adventurers.
There are also tales of great horrors in this cold¸ desolate land. Legends abound of the wi-lu-gho-yuk¸ swarms of flesh-eating mice that move through the snowdrifts like piranha. Others claim that those who grow so ravenous they eat of human flesh become something else - the legendary wendigo. There's only one way to find out the truth¸ partner.
Throw on a fur coat and join us as we trek across the border and into the Great Weird North. The Great Weird North is a regional sourcebook for Deadlands: the Weird West covering Canada and Alaska and the weird things that live there. Rule sections are dual-statted both for classic Deadlands and Deadlands D20.