The Ruin at the End of the World
The Ruin At The End Of The World presents one of the most iconic locations of the Twisted Earth setting¸ the ruined city of Los Angeles. Better known as the "Necropolis"¸ this sprawling ruin carpets an entire basin¸ for miles in every direction¸ nestled against the furthest edge of the known world. Stories of this legendary place are common among the nomadic people of the desert; it is said to be a desolate place¸ where nothing lives¸ and only the ashes of millions of Ancients - incinerated in the Fall - fill the streets. The Ruin At The End Of The World essentially expands upon the Necropolis setting as briefly touched upon in the Darwin's World 2nd Edition rulebook. This setting has a long history with Darwin's World¸ first as a play-by-email game run in the year 2000¸ and later serving as the "city of the dead" in the Darwin's World 2nd Edition rules¸ providing a sample of what the great cities of the world have turned into since the Fall. This book strives to bring together the in-game history of Los Angeles with the setting overview presented in Darwin's World 2nd Edition¸ to create a detailed location which existing parties can visit and explore¸ or in which to begin entirely new campaigns as survivors struggling to survive in perhaps the Twisted Earth's most legendary place: the Necropolis. Overview: Adventure Locations The majority of The Ruin At The End Of The World concerns the 200+ different adventure locations scattered throughout the city. This section details the various regions of the Necropolis¸ starting with The Reaches¸ and moving on to Dead City¸ The Hive¸ Los Angeles Harbor¸ Pasadena¸ the Domain of The Flesh Eaters¸ the Domain of The Broken Ones¸ the Enclave of The Lost Children of Man¸ Downtown¸ and the Sewers. Factions of The Necropolis A summary of the factions that currently exist in the Necropolis. The communities described in this section include the Androids¸ Broken Ones¸ Cartel¸ Foundationists¸ Ghouls¸ Hive¸ Purist Enclave¸ Raiders¸ and Serpent Gods. Each entry gives a brief overview (more information can be found by reading the 200+ adventure locations)¸ a summary of each faction's general attitude¸ and where the faction's forces are typically to be found. Random Encounters Since a lot of a party's time will be taken up traveling between encounter areas as they explore the ruins¸ each region of the Necropolis has its own random encounter table. Generic Stat Blocks A large number of stat blocks for creatures and NPCs encountered in the Necropolis¸ from soldiers of the Broken Ones empire to xeno scouts of the Purist Enclave. New Creatures 21 new monsters that are exclusive to The Ruin At The End Of The World¸ with each entry including a description and full game statistics for using them in the game. Survivors in The Necropolis Guidelines for making characters from the Necropolis¸ including a new system for determining starting equipment for characters who are more like "survivors" than "adventurers". New Treasure Tables Building on the tables originally presented in the Darwin's World supplement Scav's Swag¸ this book also introduces a number of new tables for randomly determining other forms of post-apocalyptic treasure. New Advanced Classes The Ruin At The End Of The World presents three new advanced classes¸ the Ghost Raider¸ the Raging Claw¸ and the Xeno Scout.
The Ruin At The End Of The World presents one of the most iconic locations of the Twisted Earth setting¸ the ruined city of Los Angeles. Better known as the 'Necropolis'¸ this sprawling ruin carpets an entire basin¸ for miles in every direction¸ nestled against the furthest edge of the known world. Stories of this legendary place are common among the nomadic people of the desert; it is said to be a desolate place¸ where nothing lives¸ and only the ashes of millions of Ancients - incinerated in the Fall - fill the streets.
"The Ruin At The End Of The World essentially expands upon the Necropolis setting as briefly touched upon in the Darwin's World 2nd Edition rulebook. This setting has a long history with Darwin's World¸ first as a play-by-email game run in the year 2000¸ and later serving as the 'city of the dead' in the Darwin's World 2nd Edition rules¸ providing a sample of what the great cities of the world have turned into since the Fall. This book strives to bring together the in-game history of Los Angeles with the setting overview presented in Darwin's World 2nd Edition¸ to create a detailed location which existing parties can visit and explore¸ or in which to begin entirely new campaigns as survivors struggling to survive in perhaps the Twisted Earth's most legendary place: the Necropolis.