Halidom Adventure Appendix
This supplement has been assembled to provide the GM all the necessary information for the new items¸ feats¸ monsters¸ and advanced classes featured in the Halidom campaign series. Most of these were introduced in separate Darwin's World sourcebooks or adventures¸ while a handful are new to this campaign.
About The Halidom Campaign
Halidom is a high-level series of adventures that send the PCs off on a perilous journey deep into the heart of unknown country - the lands of old Wyoming. Their goal: to track down the Doomriders¸ a monstrous raider gang with epic nihilistic goals¸ who by all accounts have returned from a generations-long absence to begin anew a campaign of destruction¸ sparing none whom they find in their path. No mere raider war¸ something behind the scenes seems to be driving the vast armies of the Doomriders into a blood frenzy that could only come from their legends of a "Second Apocalypse".
Homesteads¸ villages¸ and towns have been laid waste¸ with every last inhabitant viciously slaughtered like livestock. What's worse¸ a hideous disease is spreading through the lands the Doomriders have passed through¸ threatening even more lives. To end this great threat to the Twisted Earth the characters are hired to travel many miles¸ over mountains and open plains¸ through the territory of new and unusual groups unheard of in more settled lands¸ to the footstep of the great Doomrider fortress of "Halidom". Braving the mighty citadel they must infiltrate its deep caves and assassinate whatever mysterious leader is behind the re-emergence of the hated Doomriders.
The Halidom campaign should ultimately take characters from level 10 to 18
Halidom (H1): Shadows Loom
Halidom (H2): The Long Drive
Halidom (H3): Plaguelands
Halidom (H4): Overthrow The Overlords
Halidom (H5): Halidom
Halidom: Adventure Appendix
This supplement has been assembled to provide the GM all the necessary information for the new items¸ feats¸ monsters¸ and advanced classes featured in the Halidom campaign series. Most of these were introduced in separate Darwin's World sourcebooks or adventures¸ while a handful are new to this campaign.