Marauders of the Dune Sea (4e)
Now that Tyr is free of Kalak the Sorcerer-King¸ opportunity abounds in the city and the surrounding wastes. But some see Kalak's fall as the beginning of Tyr's end¸ and the unpatrolled deserts nearby are rife with danger. Outlaws openly defy the city's Revolutionary Council and threaten outlying holdings. If Tyr is to thrive¸ heroes must arise to tame the lawlessness and evil that threatens the free city.