Crueler Seas
Crueler Seas is a set of optional rules for Warlords naval game Cruel Seas. They are not designed to be complicated or make the game incredibly realistic. It keeps the flavor of the original while addressing 2 things that I felt needed to be addressed; namely spotting and the damage model. It adds rules for: spotting¸ differenciating quality of forces during the iniative draw¸ easily re works the combat system to create a game less of attrition and more of critical hits. It adds 2 expanded critical hit tables¸ one for small/medicum boats and one for larger ships. Crueler Seas adds a repair chart based on crew quality and finally it has alternate torpedo rules that are similar to the current gun "to hit" procedure rather than the "guess where I am going to be" method. The rules are a toolkit so the player can use those he/she feels will enhance their game. Ownership of Warlords Cruel Seas is required. This is a word document with the only picture on the title page thus it is printer friendly.