Crime Network: Cosa Nostra
A modern-day crime RPG¸ where the player characters are mobsters trying to work their way up within the organization. It uses a d10 dice pool system (the ""Network System"")¸ rolling dice equal to skill and comparing the highest roll to difficulty or opposing skill. Rolls of 10 are open-ended. Character creation is purely skill-based - there are no attributes. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim"