Covenant: a story game of failing conspiracies
A modern day conspiracy game about members of a conspiracy whose predicted apocalypse never happened. It uses a narration mechanic where conflicts between characters are resolved by players taking turns describing how positive and negative traits impact the outcome of situations. It also has a mechanic for bringing in recurring motifs and highlighting agreed genre conventions. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim