The Realm 1.5
DIGITALLY REMASTERED. THIS ISSUE: Rubaton¸ the trading capital of all the Realm. You can find anything in Rubaton...for a price...as Dom soon discovers. Alex meets the female warrior Letha Kazan who will be a major character later in the series. Meanwhile¸ Lord Darkoth prepares for conquest and will lead the Realm into a war which will rip the landscape and its citizens apart. Overview The Chronicles of Narnia meets Game of Thrones & The Lord of the Rings Four normal modern day teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a magical land where dragons roam the skies¸ orcs and hobgoblins terrorize weary travelers¸ dark magic consumes kingdoms¸ and where unicorns prance through the forest. It is a world where man is just one race¸ joining other races such as elves¸ trolls¸ dwarves¸ changelings¸ and the dreaded creatures who steal the night. This is not a typical "dungeons and dragons" world¸ for this world follows the adventures of these teens into the unknown as we watch the world unfold in front of their (and our) eyes. Our heroes are just normal teenagers thrust into a world that is foreign to them. We will learn of it as they do. What hope do the teens have in this strange world? How can they hope to survive against wizards¸ dwarves¸ elves¸ demons¸ dragons¸ and trolls if they had a hard time in high school? Launched in 1986¸ The Realm was an enormous hit and spotlighted an extraordinary teenage artist by the name of Guy Davis (Hellboy). The Realm started off with heavy influences from Dungeons and Dragons but soon grew into its own world and its own identity. The first issues were released by Arrow Comics before it moved over to Caliber Comics to continue the fantasy adventures.