Dungeons
CCD knows its limits and sticks to dungeons alone. Instead of just mapping things out on graph paper¸ CCD suggests using index cards to detail each room¸ detail being the key word. The CCD leaves no stone untouched¸ no hallway undescribed¸ no room left unexamined in its relentless quest to generate a dungeon¸ fortress¸ or tomb. Each room type is described¸ including its size¸ a sample map¸ treasure¸ and encounters.