Carbyne Jungle
Step into the Carbyne Jungle! Carbyne Jungle is the new Tabletop RPG created by Nor Cal Mythos Entertainment. Set thousands of years into a distant future¸ Carbyne Jungle combines elements of Fantasy¸ Sci-Fi¸ Noir¸ and Horror¸ into a rich gaming experience. Built on the Tri-Forge Engine¸ Carbyne Jungle has three styles of gameplay¸ customizable for beginners through advanced players¸ so whoever is at the table can jump into the game. The setting is both in-depth and flexible allowing A GM to dive right into the universe¸ forge their own world¸ or anywhere in between. With phenomenal battles¸ meaningful non-combat conflicts¸ and an incredibly flexible advancement system¸ Carbyne Jungle is the game you've been waiting for. What Makes Carbyne Jungle Unique? NCM took every RPG we loved¸ tore them down to the bones¸ and looked at what was a essential for a great gaming experience. We didn't want to carry an aspect over just because it was traditional¸ but we also didn't want to throw out a common game facet just to be different. So we started with a skeleton of what makes a great gaming experience¸ added some muscle¸ fashion sense¸ hardware¸ topped it off with a half psychotic personality and threw the switch. We built 3 styles of gameplay into our game engine: Basic¸ Standard¸ and Advanced... that can all be played simultaneously IN THE SAME GAME. A player joining their first game ever can use a sample character or use the quick character creation options to make a character in under 10 minutes¸ and then jump into the game. Levels are replaced with a fluid system. As your character grows¸ you don't have to shoe-horn them into a specific mold. After each session¸ your character will earn one or more advancement points that can be spent to upgrade your character...however you want. Unstoppable Juggernaut? Go for it. Glass Cannon? Sure. Skill based character? Feel free. You decide what you want your character to be. This Is Carbyne Jungle The Story Carbyne Jungle takes place in the distant future of the Spine Empire. The Spine Empire rose from a mostly traditional fantasy world¸ developed technology¸ and expanded into the cosmos¸ becoming a galactic empire. Several thousand years ago¸ a cataclysm struck the empire¸ destroying most of the technology. Most dramatically¸ The Eye of the Universe¸ the Gate portal system used by the empire to travel back and forth across the reaches of space¸ was destroyed¸ forcing the societies to rebuild in scattered parts of the galaxy. While reforging civilization¸ different areas took different paths. The area around the capital planet known as The Metropolis focused on technology¸ building an advanced civilization built around production¸ research¸ and corporate loyalties. On the fringes¸ the people relied upon the Red Circle¸ the practitioners of the Old Ways to guide them¸ creating a society where magic and technology entwined. With the recent reopening of the Eye of the Universe¸ the different parts of the empire are reunited¸ but the thousands of years of separation have caused drastic differences. Efforts are now out to reclaim what was lost¸ deal with other invading forces¸ find the source of the original destruction¸ and reunite the peoples. Combined Gameplay through the Tri-Forge Engine Introducing new players to a game can be a tough learning curve¸ especially with complex games. One of the first decisions we had to make was whether we wanted a simple or complex engine¸ and as most of the gamers we spoke with enjoyed complex systems¸ we went in that direction. So¸ we needed a way to eliminate the learning curve. Thus: The Tri-Forge Engine. We built 3 styles of gameplay into our game engine: Stock¸ Strategic¸ and Flip and Fight (starter