By This Axe
Built upon the brilliant Fudge game system and handcrafted to faithfully reflect the genre¸ By This Axe brings you Sword and Sorcery roleplaying at its gory best. Unlike many other games in this genre¸ this one is not chained to yet another flavorless S&S setting or some weak imitation of the Hyborian Age; instead¸ By This Axe is set on Earth in 500 B.C.E. Be warned¸ though¸ for the magic¸ monsters¸ and gods are real!
Here is what you can expect from By This Axe :
Character generation that ensures players can create heroes and not just fresh-off-the-farm novices; Fast and exciting combat in which enemies can be slain by a single blow; A powerful magic system fueled by life force and shaped by 10 schools of magic; Miracles granted by the gods and limited only by their caprice; An economy tied to each character's Status trait; Extensive price lists for important goods and services; A bestiary containing 33 creatures that are ready to create magic and mayhem for player characters; Introductions to nine important cultures that provide a solid feel for the setting; 50+ pieces of excellent¸ black and white art evocative of the setting and genre; A detailed relief map identifying the most important empires¸ kingdoms¸ cities¸ and tribes surrounding the Mediterranean in 500 B.C.E.
This rulebook is all you will ever need for countless hours of Sword and Sorcery action and adventure.
Built upon the brilliant Fudge game system and handcrafted to faithfully reflect the genre¸ By This Axe brings you Sword and Sorcery roleplaying at its gory best. Unlike many other games in this genre¸ this one is not chained to yet another flavorless S&S setting or some weak imitation of the Hyborian Age; instead¸ By This Axe is set on Earth in 500 B.C.E. Be warned¸ though¸ for the magic¸ monsters¸ and gods are real!
Here is what you can expect from By This Axe:
Character generation that ensures players can create heroes and not just fresh-off-the-farm novices; Fast and exciting combat in which enemies can be slain by a single blow; A powerful magic system fueled by life force and shaped by 10 schools of magic; Miracles granted by the gods and limited only by their caprice; An economy tied to each character's Status trait; Extensive price lists for important goods and services; A bestiary containing 33 creatures that are ready to create magic and mayhem for player characters; Introductions to nine important cultures that provide a solid feel for the setting; 50+ pieces of excellent¸ black and white art evocative of the setting and genre; A detailed relief map identifying the most important empires¸ kingdoms¸ cities¸ and tribes surrounding the Mediterranean in 500 B.C.E.
This rulebook is all you will ever need for countless hours of Sword and Sorcery action and adventure.