The Between: Ghosts of El Paso
The Between: Ghosts of El Paso is a tabletop roleplaying game about a group of ghost hunters-the Vigilance Committee-in the township of El Paso¸ Texas in the late 19th century¸ after the War but before the ?rst railroad came through. The Vigilance Committee is dealing with the e?ects of the Wounded Night¸ a seasonal phenomenon in El Paso that takes place in the fall every six years¸ during which time the veil between the Land of the Living and the Land of the Dead is thinned. The hunters learn about various ghostly threats around El Paso and conduct investigations in order to neutralize them. Over time¸ they become aware of the plans of a criminal mastermind who is pulling the strings behind the scenes. The hunters will eventually be forced to confront this mastermind in order to save their community. The Between: Ghosts of El Paso is inspired by Western ?lms and TV shows such as Deadwood¸ The Ballad of Buster Scruggs¸ The Quick and the Dead¸ and Unforgiven. It also takes inspiration from Texas folklore and urban legends¸ as well as the music of Johnny Cash and other artists.
The Between: Ghost of El Paso comes with:
6 playbooks: The Kid¸ The Lost¸ The Charlatan¸ The Inevitable¸ The Bootstrapper¸ and The Marshal. 10 Threats: The Lady in White¸ The Daisy Man¸ The Grieving Town of Clear Springs¸ The Blue Boy¸ Ghost-Be-Gone¸ The Corset¸ The Hunt for the Rebel Gold¸ The Ghost Riders of Sawtooth Ridge¸ The Bount Hunter¸ and That Filthy Rival. 1 Mastermind: Isabella & Edward Reynolds (plus: The Siege of El Paso) Reference Sheet Dusk Scenes and Unscenes