The Pawn - A Playbook for The Between: Ghosts of El Paso
Ever since you were brought into this cruel world¸ you've been moving from place to place¸ squat to squat¸ and payday to payday. Your family taught you everything you needed to know to eke out a meager existence for yourself¸ and always put you and your needs above theirs. That is¸ until you got to El Paso six years ago. The Wounded Night is what the folk 'round here call it¸ and they say everyone in town's lost someone to it. The Wounded Night and its strange tricks took your family from you¸ but luckily enough someone's still looking out for you; they set you up here in town with a shop and home¸ and only asked your favor in return. Now you're here¸ and with the Wounded Night rearing its ugly hide again¸ it's time you got back at it for all it's taken. It's time to join up with the Vigilance Committee.
The Pawn is a playbook for Daniel Qualls & Jason Cordova's The Between: Ghosts of El Paso. This playbook focuses heavily on themes of desperation and classism¸ and players should keep this in mind when selecting the playbook at character creation. You are a business owner¸ though not a successful one¸ in the frontier town of El Paso¸ during a phenomenon the locals call The Wounded Night. You do what you must to survive¸ but with the aid of a dangerous project you keep hidden away you plan to not only survive¸ but thrive. Select this playbook if you want to be a shady pawn dealer with a dark secret¸ if you want to haggle with people and paranormal entities alike¸ or explore life as a struggling business owner in a tumultuous time.
The Pawn - A Playbook for The Between: Ghosts of El Paso by Stephanie Williams is licensed under a Creative Commons Attribution 4.0 International License.