A Time of War
A sci-fi RPG in the world of the Battletech boardgame¸ set in a 31st century where constant wars are fought by giant robots - a successor to the earlier Mechwarrior RPG. Resolution uses 2d6 + skill + modifiers vs. difficulty¸ possibly modified by burning Edge points before or after the roll. Character creation is limited point-based. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim"