Red Skies - One-to-One Scenario (BRP)
An Imperial German Air Service squadron has gone rogue! Its members have been seen dragging downed Allied pilots away to some grisly fate ‐ cannibalism is suspected! Enter the Aces¸ an elite Allied squadron¸ tasked with putting an end to this unnatural threat!
Inspired by the dogfights of the Great War and the early days of aviation¸ Red Skies puts the players into the cockpit of a Sopwith Camel biplane in 1917. As the war rages beneath them¸ the pilots of the Aces combat Mythos threats from the air.
The scenario is intended for one Keeper and one player. The game usually runs in a single two-hour session of play.
Red Skies is designed for use with the 7th Edition Call of Cthulhu roleplaying game¸ and includes:
- Six pre-generated characters inspired by actual First World War pilots for your player to chose between;
- Two new unique monsters inspired by the folklore of Europe;
- Modified Chase rules to simulate the excitement and terror of an aerial dogfight;
- A handy chart of 20 Hazards and Barriers to add extra danger to air combat;
- Advice on how to run and present the scenario.
Craig Lawson has written numerous short stories for Call of Cthulhu 7th Edition¸ Delta Green: The Role-Playing Game¸ Cthulhu Invictus¸ and many more¸ though they're mostly locked up safe on his hard drive. This is Craig's first scenario.