Mouldering Gramrye of Mythos Spells (BRP)
This book is designed to enhance the storytelling of Call of Cthulhu by describing¸ in detail¸ how spells are cast. Make casting a spell a part of the story rather than just a player saying "I cast the spell." Some spells may take a whole gaming session to cast¸ enhancing player immersion in your game.
Many of these spells are a miniature scenario. If you need a short story for a single sesion where Insane Cultists or Hapless Investigators foolishly gather the ingredients and conduct a ritual¸ then these will fill that role.
A large portion of the spells in the Call of Cthulhu rule book are covered¸ and some new spells are included.
Additionally¸ at the end of the book are new rules for the reading of Tomes. These include insanities specific to the study of books¸ and¸ rules about the foolishness of employing a translator to read things that Man was not Meant to Know.