Masks of Nyarlathotep (7e)
Dark Schemes Herald the End of the World
Reanimation of the classic Call of Cthulhu campaign.
The new edition of Masks of Nyarlathotep is a complete revision and updating of this epic multi-part campaign set in 1925¸ in which steadfast investigators must unravel secrets and battle the minions of darkness in an attempt to stop world-shattering events from destroying humanity.
Get the Omnibus PDF Edition!Masks of Nyarlathotep has been comprehensively revised and updated for use with Call of Cthulhu 7th Edition ¸ but may also be run with the Pulp Cthulhu supplement.
- Global campaign covering seven countries in five continents!
- Packed with encounters¸ side-track adventures¸ detailed adversaries¸ geographical information¸ and more!
- Presented in full color¸ with new artwork¸ maps and floor plans¸ and ready to use player handouts.
- Appendices collect spells¸ tomes¸ artifacts¸ and travel advice.
- Ultimate edition¸ packed full of advice and tips.
Requires the Call of Cthulhu Keeper's Rulebook (7th edition) to play¸ and is optionally usable with Pulp Cthulhu.
The original six-chapter campaign featuring adventures in America¸ England¸ Egypt¸ Kenya¸ Australia¸ and China have been developed and updated by Mike Mason¸ Lynne Hardy¸ Paul Fricker¸ and Scott Dorward¸ and feature enhanced and new encounters¸ sub-plots¸ and on-point guidance for the Keeper.
Now written to be playable with either standard Call of Cthulhu or Pulp Cthulhu¸ the text guides the Keeper and allows for both gritty or action-packed pulp styles of play.
The Introduction chapter features a new foreword by Mask's creator¸ Larry DiTillio¸ and goes on to provide an overview of the campaign¸ it's key players and their goals and differing agendas¸ and the important locations the investigators will travel to while they seek to understand the mystery unfolding before them. Additional material looks at the dark god Nyarlathotep¸ his cults¸ and his role in the campaign. Guidance is also provided on running the campaign¸ including considerations of historical depictions¸ pulp or standard play styles¸ and lethality level (just how much danger should the investigators' face). Rounding things out is plenty of advice on creating investigators for the campaign¸ replacement characters¸ and ten ready-to-play investigators for those wishing to dive straight into the adventure.