Free Mars (1e)
We've had nothing but trouble with Earth since we became independent. They're treating us as if we were still a colony. Everything has to go through Earth: supplies¸ money transfers¸ documents. They couldn't kill us with bullets¸ so they're drowning us in red tape. Frankly¸ I preferred the bullets. At least there I could shoot back.'"
"Mars¸ hanging blood red in the sky¸ has long been associated with war¸ darkness and death. It has been the imagined source of both alien invaders and ancient wisdom for centuries. Finally¸ in the 23rd century¸ there is life on Mars """ human life¸ for the most part. Mars is the most populous planet in the Solar System apart from Earth and the most capable of sustaining itself without outside support. It is also a world that lives up to its name¸ for it is enmeshed in war. From the slaughter of John Carter¸ to the Food Riots¸ the brutal crackdowns of the Clark Administration and the final liberation from Earth rule¸ Mars has always been the site of constant struggle.
Martian History & Culture: Mars is described in all its glory and muddied history¸ from the lowliest homesteader dome to the grandiloquence of New Vegas. Every timeline is described¸ from the cold war periods of unrest¸ to the 'freedom fighter' times of the late 2250s/early 2260s and finally the post-liberation era of a finally Free Mars! Terrorists¸ corporate interests¸ Earth enforcers¸ renegade blips¸ Psi Corps researchers¸ activists and even the new Rat King prestige class ‐ no matter your cause¸ you can find a place on Mars. Rules Additions: Free Mars includes detailed rules on forming and running your own Resistance cell¸ be it an ultra-violent militant branch or a peaceful protestation collective. A simple yet ingenious system allows Player Characters to mould and nurture their organisation¸ while the Games Master arranges the reactions of the Martian world to the Players' group and its actions¸ whatever they may be. New Buildings¸ Vehicles and Equipment: All the necessary descriptions and statistics are given for living and adventuring on Mars: Dustbuggies¸ mobile homesteads¸ abandoned domes¸ mapping aids¸ Mole vehicles and more are all contained within.