Tempus Fugit
Tempus Fugit This One Shot Adventure Module Contains: A story about a man succeeding in traveling back in time Instruction for a real life experiment with your players A difficult logic puzzle to solve A large and detailed map of a boarding school Backgrounds for several NPCs Some magical theories and much more! The Story The Ipsfort Manor School for Arcane Innovation stands isolated in the middle of the vast and ancient forest of Azila. Its founders reasoned¸ that for the proper education of the arcane arts¸ no worldly concerns should be able trouble a young mage's mind. A sentiment very much shared by the school's numerous rich donors¸ who were happy to have a place to lock away their more troublesome offspring. Hence¸ with each successful alumnus inheriting their fathers' fortunes¸ Ipsfort Manor grew very quickly both in size and repute. Recently¸ the school even acquired the famed arcanist Tarek Simar as their dean and head researcher. This also came as a shock to the school's administration ‐ as it was Tarek himself who asked for the post. Since then¸ arcane scholars all over the world had been holding their breath ‐ because there could only be one reason why the well-travelled Tarek Simar would choose to seclude himself from the world: He was working on his magnum opus¸ the holy grail of all of Chronomancy ‐ a spell powerful enough to untangle the fabric of time. In this 4 ‐ 5-hour adventure¸ a party of characters of any level are hired by a worried mother to stay a few days at Ipsfort Manor. The school seems normal at a first glance¸ but events soon take a turn to the strange. The dean is nowhere to be found and the school feels oddly familiar. One could think time has stopped in this idyllic manor if it weren't for the ever-ticking clocktower and its inscription reminding the players: "Tempus Fugit".