Teenage Wasteland: The World After (PBtA)
EVERYTHING CHANGED WHEN THE BOMBS DROPPED...
We always expected that we would die slaves to the system at a ripe old age¸ or at the very least as victims of the global climate crisis or the ant-vaxxer movement. What we didn't expect was for one event - just a few moments - to bring about the end of everything we knew. In just a few minutes¸ everyone we loved was dead. The world would never be the same. We became citizens of The World After.
Teenage Wasteland is a coming-of-age game about kids struggling to survive and come into their own in a bomb-ravaged nuclear and biological wasteland. These kids must not only struggle against each other¸ but also deadly mutated creatures and mindless¸ zombie-like Ghouls that adults became after the bombs fell.
The game focuses on growth and development from kids toward adulthood¸ and all of the drama and conflict that comes with it as well as the struggle to simply survive in a world ravaged by biological weaponry and nuclear fallout.
Included are:
- Five Unique Clique Types. Detailed within are the physically tough Jock¸ the socially ineffable Mean Girl¸ the intensely intellectual Nerd¸ the charismatic Popular kid and the mysterious Outsider. Each comes with unique powers¸ gear¸ and advancement rules suited to their role.
- Tribe Creation Rules. Inside are rules to create a unique gang type called Tribe. Imagine a high school clique¸ only far more dangerous and with little to no accountability or supervision.
- Streamlined Powered by the Apocalypse: Teenage Wasteland System. A super-minimized¸ complete system that emphasizes player decisions¸ non-binary successes¸ and is geared for adventuring and delving into the dark.
Intended for single sessions or short campaigns.
3-5 Players (including GM)
2-4 Hours per session
Low Prep. Medium Complexity.