Funnel World (PBtA)
These rules combine elements of two great fantasy RPG systems-the Dungeon Crawl Classics Role-Playing Game and Dungeon World-by taking the "0-level Funnel" experience of DCC RPG and adapting it to the Dungeon World ruleset. As such¸ you need a copy of the Dungeon World rules to play.
This 28-page¸ digest-size pdf includes rules for rolling up completely random Villagers¸ from name to occupation to character traits; guidelines for creating their home village; GM guidelines for running a Funnel in Dungeon World; 4 "Funnel Starters" to set an evening of improvisational medieval survival horror in motion; and a "Funnelography" of Funnel adventures available for purchase elsewhere.
What is a Funnel?
A Funnel is an adventure in which the player-characters start as a motley crew of ordinary villagers who find themselves in extraordinary circumstances; common folk thrown into a crucible of death and terror¸ who struggle merely to come out the other end in one piece. Many¸ and sometimes all of these poor souls die horrible deaths over the course of a Funnel adventure¸ but those lucky enough to survive are transformed by the extremity of their experience.
While most fantasy RPGs start the PCs off as heroes¸ a Funnel adventure concretely demonstrates how common folk become heroes.
It is their origin story.