Fax in Tenebris (PBtA)
Fax in Tenebris is a roleplaying of knights¸ horror¸ and faith.
You play a band of holy Crusaders descending deep into an ancient crypt in search of a lost artifact: the Chalice.
As you delve ever deeper¸ you will confront not only shadows and horrors¸ but your own creeping doubts. Dwell too long in these suspicions¸ and a Crusader may turn away from the Light Divine-instead indulging in vile sin.
At its core¸ Fax in Tenebris is about keeping your faith in the face of fear and doubt: faith in the Light Divine¸ faith in your quest¸ and faith in your friends.
Fax in Tenebris is meant for short-form play: one session is common¸ you might push it as far as three or four.
Over the course of a game of Fax in Tenebris¸ you will face beasts of the shadow¸ accrue and expel doubts¸ delve deeper into the crypts¸ and eventually become marred with wounds and sin. The game has a strong horror element¸ as well a high likelihood of players turning on
each other. Even if you can persevere and find the Chalice¸ it may not herald the answers you desire.
Veritas vincit.
You can find the playbooks and other sheets necessary for playing here: Fax in Tenebris Playbooks.