Class Ideas (Art Sketch Version) (1e)
UPDATE: This is an updated version of my Class Ideas 1e¸ which now contains some concept sketches from the talented artist MARCINs.
This document offers 8 new classes written for AD&D¸ and below is a summary of each:
Augur ‐ beardless dwarves with an innate sense for metal detection. To use their abilities¸ they must be free of metal items.
Catabolyist ‐ a non-Vancian magic-user who can use their body like an alchemical battery. They can gamble life-force for additional magic. But it's a dangerous gamble that could irrevocably damage their health.
Gambler ‐ open to the daring-do classes¸ fighters and thieves. Luck (or at least the belief in Luck) affects everything about them. Highly superstitious¸ these superstitions only proliferate as they progress.
Infiltrator - specializes in getting into secure locations without being noticed¸ and in obtaining sensitive information. They have a connection with an insidious and ruthless organization.
Shire Runner ‐ a halfling woodsman¸ with two possible paths. One path is ranger-facing the other is druid-facing.
Shaman ‐ a fighting wild-man/woman with woods magic. This class may absorb a race/species specific ability from a defeated foe. The Shaman can follow four possible paths¸ each with different spells.
Urchin - is a street kid that has learnt to survive. In reality¸ this is a proto-class before the PC dual classes to their ultimate adventuring profession. The Urchin is blessed with intuition¸ insight and pluck.
Wereman ‐ when lycanthropes turn good. A person cured of lycanthropy can sometimes harbor the menace within them¸ albeit in a semi-benign form. This class is often destined to hunt for the lycanthrope that infected them (and their descendants and corrupt cousins)¸ trying to rid the world of this terrible curse!
Of course¸ a willing mind should be able to convert these over to other systems.
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PWYW - I don't normally ask people to donate anything towards the stuff I make. But¸ in this case I hope you will consider making a contribution. The reason I ask is that if I can at least break even on this work¸ I can commission art in the future and so help support artists working in RPGs
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