A Dozen and One Adventures (ALQ3)
High Adventure is Your Companion Throughout the Land of Fate! There is no escaping Fate in the world of Zakhara¸ home of caliphs and favored land of the genies. And the Fate of brave adventurers is to travel the wide realms¸ vanquishing the unrighteous and protecting the meek. A Dozen and One Adventures leads the characters from bustling Muluk¸ City of Kings¸ to the mysterious citadel of flame¸ and many points between. They may meet the king who never died¸ the fish-people of the Great Sea¸ and other wonder too amazing to mention. This adventure sourcebox contains a 64-page booklet of 13 adventures¸ a 32-page campaign guide describing Muluk¸ the northern lands¸ and several new magical items¸ a poster map of Muluk and Krak al-Niraan¸ six map cards¸ and four MC insert pages featuring NPCs. Recommended for use with the Arabian Adventures rulebook.