ABYSS - Action Horror Role-Play (Apocalypse World Engine)
The line is razor-thin¸ and that line is you.
You know things. You have a ken for the supernatural. You can contain it¸ control it... maybe you can even become something more than human. You know what evil is ... you know what it can do ... and you know you can never let it happen again.
As a agent of the ABYSS¸ you travel to the darkest places of the world¸ separating fiction from truth. Will this be yet another unfounded rumor ... or something much more sinister. Will this be the mission where you are pushed past your breaking point?
ABYSS art by Mama Bliss
A complete game in one volume¸ the ABYSS Tabletop Role-Playing Game gives you the highs of action-adventure as you descent into terror and madness.
- Powered-by-the-Apocalypse core¸ where the story moves as fast and as frenetic as you do.
- Dozens of character options: Be smart¸ be fast¸ be brave¸ or be something else altogether. Take on the role of the paranormal investigator ... a warrior against the supernatural... or as something the likes of which this world has never seen. Wield raw power¸ or customize your character further with bizarre quirks and complications. Play by the book¸ or mix-and-match to make your imagination come alive.
- Adapt¸ improvise¸ overcome: Focus your abilities on the task at hand. Use your personal inventory of gear¸ lore¸ and caches to press onwards. Or call upon your unique and terrible powers ... if you can keep them under control.
- Time is running out! The terrors of the night seek out the unknowing¸ the vulnerable¸ the helpless. You must go places¸ ask questions¸ and get answers before it's too late. You might be invincible¸ but the innocents are not.
- Tell your own story: The game rules work with you to help you express your own narrative. The questions you ask will carry forward to increase your rolls... and you can push yourself even further with your personal inventory¸ special reserves¸ boosted morale¸ and unique backstory.
- Work together: Rally your friends to go past all your limits in the fight against the unfathomable. Re-group and re-toll your inventories¸ then take evil by the horns. Help those who have lost control to find the light in this world.
- Fully-realized campaign setting¸ including a comprehensive guide to a world of supernatural mystery¸ and how to use it to tell your own stories. Use the included foes or make your own. Balance your campaign to meet the needs of your own players.
- Comprehensive tools to run your own action/horror campaign. Use the sample foes¸ or alter them¸ or make your own from whole cloth. Keep the suspense flowing. Learn from your fellow players. And informed advice on how to change the game to make everyone at the table excited to play their part.
- Dozens of illustrations by professional artists: Maritza Campos-Rebolledo (Doomies)¸ Abby Howard (Scarlet Hollow)¸ Johnell Hipol (Little Demon)¸ Mama Bliss (The Hunter's Journals)¸ and untold more.
Through heaven and earth¸ beyond mundane understanding¸ ... It's all too easy to pretend it isn't there. Where crime¸ injustice¸ and war run rampant¸ they cast long shadows. In the dark corners of this earth are things terrible and strange¸ unknownable and illimitable. It's not a question of whether evil exists¸ but when it will strike.
The line is razor-thin¸ and that line is you. You know things. You have a ken for the supernatural. You can contain it¸ control it... maybe you can even become something more than human. You know what evil is ... you know what it can do ... and you know you can never let it happen again.
As a agent of the ABYSS¸ you travel to the darkest places of the world¸ separating fiction from truth. Will this be yet another unfounded rumor ... or something much more sinister. Will this be the mission where you are pushed past your breaking point?
A complete game in one volume¸ the ABYSS Tabletop Role-Playing Game gives you the highs of action-adventure as you descent into terror and madness.
Powered-by-the-Apocalypse core¸ where the story moves as fast and as frenetic as you do. Dozens of character options: Be smart¸ be fast¸ be brave¸ or be something else altogether. Take on the role of the paranormal investigator ... a warrior against the supernatural... or as something the likes of which this world has never seen. Wield raw power¸ or customize your character further with bizarre quirks and complications. Play by the book¸ or mix-and-match to make your imagination come alive. Adapt¸ improvise¸ overcome: Focus your abilities on the task at hand. Use your personal inventory of gear¸ lore¸ and caches to press onwards. Or call upon your unique and terrible powers ... if you can keep them under control. Time is running out! The terrors of the night seek out the unknowing¸ the vulnerable¸ the helpless. You must go places¸ ask questions¸ and get answers before it's too late. You might be invincible¸ but the innocents are not. Tell your own story: The game rules work with you to help you express your own narrative. The questions you ask will carry forward to increase your rolls... and you can push yourself even further with your personal inventory¸ special reserves¸ boosted morale¸ and unique backstory. Work together: Rally your friends to go past all your limits in the fight against the unfathomable. Re-group and re-toll your inventories¸ then take evil by the horns. Help those who have lost control to find the light in this world. Fully-realized campaign setting¸ including a comprehensive guide to a world of supernatural mystery¸ and how to use it to tell your own stories. Use the included foes or make your own. Balance your campaign to meet the needs of your own players. Comprehensive tools to run your own action/horror campaign. Use the sample foes¸ or alter them¸ or make your own from whole cloth. Keep the suspense flowing. Learn from your fellow players. And informed advice on how to change the game to make everyone at the table excited to play their part. Dozens of illustrations by professional artists: Maritza Campos-Rebolledo (Doomies)¸ Abby Howard (Scarlet Hollow)¸ Johnell Hipol (Little Demon)¸ Mama Bliss (The Hunter's Journals)¸ and untold more. Where will you go¸ once you've gone too far?