Larder¸ Armory and Stash
Contained within this supplement are optional rules for wealth¸ equipment and supplies for use in 7thSea second edition games.
First: optional rules for Armor that help resist Wounds but also complicated other Risks while worn.
Second: optional rules for giving weapons and tools game mechanic effects.
Third: an optional new system of "Supplies" which are pools of materials and goods that players can draw upon to boost rolls or recover quicker from consequences.
There's a separate optional system for managing character Wealth as a Trait and having Cash as a temporary resource.
Finally¸ there are suggestions and recommendations for adding these new systems to your 7thSea game¸ leveraging them for more drama¸ and keep your story from becoming a Monty Haul campaign.