A Pirate's Life For Me
One could mention many lovable traits in Smee. For instance¸ after killing¸ it was his spectacles he wiped instead of his weapon."
-J.M. Barrie¸ Peter Pan
These rules are written to encourage players to know better their comrades in the ship¸ to make them feel like real people¸ who can evolve and grow along them¸ and whose death or disappearances might mean something substantial¸ that will make the life as a pirate more real.
In these pages you will find a few rules that introduce new concepts and terms:
A new type of NPC¸ the Mateys. They are special NPC's that are part of your Crew and with whom your PC's have a close relationship. They are almost like family. You will find all the rules you need to create them¸ upgrade them and use them in your games. This includes Quirks¸ Arcana and rules for improving them.
A change to how Crew Squads work. How well does your Crew work together?
A few Sheets adapted to use with these rules. These include's a Ship Sheet¸ a Captain's Log and a variant of the Ship Sheet designed to be used along with the Extended Ship Rules published by Rob Donoghue.